Game of the Year, Game of the Decade

2019 draws to a close, and so does the teenage decade of this century. I suppose there’s no better time than literally the final day of the year to compile some thoughts on my favorite games this year and this decade!

First off, 2019. This year - and really every year since its release - has been about the Nintendo Switch. For the first time in years, I haven’t had a PlayStation or an Xbox hooked up to the TV at all and haven’t missed it.

So what Switch games hit the mark this year? I consulted Nintendo’s Year in Review statistics and my screenshot album on my Switch to see which games had meaningful or memorable play time. Five emerged. While these aren’t the only games I played this year, they’re the ones I’ve seen enough of to put into an order.

5. Pokemon Sword / Shield

Pokemon Sword / Shield is patronizing and boring. I quit for good after one-shotting the entire fire gym with my fully evolved water starter. I wish I hadn’t wasted over ten hours on it and I’ll never play it again. The most memorable moment for me was naming a Pokemon after Mitch McConnell.

4. Untitled Goose Game

This game may have started out as a joke, but it’s one I enjoyed for a couple of hours. While I eventually got to the “I get it” point and didn’t end up completing it, it was fun. That’s more than I can say for Pokemon.

3. Super Mario Maker 2

I came into 2019 expecting this game to top my list. I sunk 150 hours into the original Super Mario Maker on the Wii U and put another 35 hours into the 3DS version over the course of several years. As I sit here on December 31st, however, I’ve clocked “only” 25 hours into Super Mario Maker 2.

Now, I enjoyed my time with Super Mario Maker 2 immensely. It’s objectively a better game than the original: it has more options to create, it’s on a more successful system, and it has more levels to play.

The novelty seems to have worn off for me, however, and I fell off from the game completely after only a couple of months. I only uploaded a single level that I created, and it was just a remake of my favorite creation from the original.

Maybe I simply got my fill of the original game and am ready for something truly new. Zelda Maker, anyone?

2. Cadence of Hyrule

Speaking of Zelda, what a revelation Cadence of Hyrule was! Rhythm based gameplay + classic top-down Zelda style + adorable characters + incredible soundtrack? Yes please!

I loved playing as Zelda instead of Link and taking out enemies during a big dance party. It honestly kind of made my whole summer. And as I closed in on the end of this one, I thought for sure that it would end up topping this list.

It turns out, though, that there’s one thing that can beat a top-down Zelda game …

1. The Legend of Zelda: Link’s Awakening

Another top-down Zelda!

I missed the original Link’s Awakening on the Game Boy, but my favorite games in the series to date were A Link Between Worlds on the 3DS and A Link to the Past on Super NES. I knew I was going to love this one, but I had no idea just how much.

It’s weird, it’s atmospheric, and it hooked me with its ephemeral theme. Dreams are an incredible way to experience an alternate life, whether it be a career road not taken, a fleeting romance, or even living life with literal superpowers.

Link’s Awakening has you experiencing all of this as Link himself as he discovers and immerses himself in a new dream world. Eventually, as he progresses further, he realizes that the only way he can wake up is to destroy his dream world and everyone in it. The conclusion was surprisingly emotional for Link, and ultimately for me as well.

Honestly, I wasn’t ready to say goodbye to Koholint island. The bite-sized overworld and old-school dungeon design were exactly what I was looking for, especially the final stellar hours with Eagle Tower and Turtle Rock. Oh, and It was adorable and had incredible music, too.

I’ll be playing this one again, and I can’t wait for the next 2D Zelda - whether it be an original or a remake.

Congratulations to The Legend of Zelda: Link’s Awakening for making it onto ...

The List

(Games of the year accompanied by my contemporaneous commentary)

So with 2019 settled, now it’s time to determine a Game of the Decade.

Logic would suggest that my favorite game of the decade would have to be one of these seven games, but there are a couple of complications here. First, I didn’t start “officially” picking my game of the year until 2013. And second, there are several games I played after the year of their release.

A few games I want to throw into the discussion:

So now, with all of these games on the table, what’s my Game of the Decade pick?

Super Mario Maker 2.

Wait, what? The game I didn’t even pick as my favorite for this year? How?

Super Mario Maker was my most played franchise this decade by far. The original sank its hooks into me like no game ever had and was going to be hard to supplant as my favorite. But if I’m picking a Mario Maker to be my game to rule them all this decade, I have to go with the sequel that’s better in every way and on a system that I prefer.

Super Mario Maker 2 isn’t the game I will remember 2019 for, but it’s the one I will remember this decade for. It brought gamers into the creative process and I am excited to see how Nintendo expands on the idea in the future.